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??: ????? | ????? | ??????? | ???? | ??: ????? | ??????? | ???? |
java.lang.Object | +--javax.microedition.lcdui.Displayable | +--javax.microedition.lcdui.Canvas | +--com.skyarts.midp.ui.AbstractDialog | +--com.skyarts.midp.ui.Dialog
The class on which the dialog for cellular phones is displayed
??? com.skyarts.midp.ui.AbstractDialog ??????????? |
BUTTON_CANCEL, BUTTON_NO, BUTTON_OK, BUTTON_YES, CANCEL_BUTTONSET, CONFIRM, ERROR, INFO, LANG_EN, LANG_JP, OK_BUTTONSET, WRNING, YES_NO_BUTTONSET, YES_NO_CANCEL_BUTTONSET |
??? javax.microedition.lcdui.Canvas ??????????? |
DOWN, FIRE, GAME_A, GAME_B, GAME_C, GAME_D, KEY_NUM0, KEY_NUM1, KEY_NUM2, KEY_NUM3, KEY_NUM4, KEY_NUM5, KEY_NUM6, KEY_NUM7, KEY_NUM8, KEY_NUM9, KEY_POUND, KEY_STAR, LEFT, RIGHT, UP |
?????????? | |
Dialog()
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??? com.skyarts.midp.ui.AbstractDialog ?????????? |
getButtonLanguage, getButtonSet, getDialogColor, getDialogListener, getText, getTitle, getType, setButtonLanguage, setButtonSet, setDialogColor, setDialogListener, setText, setTitle, setType |
??? javax.microedition.lcdui.Canvas ?????????? |
getGameAction, getHeight, getKeyCode, getKeyName, getWidth, hasPointerEvents, hasPointerMotionEvents, hasRepeatEvents, isDoubleBuffered, repaint, repaint, serviceRepaints |
??? javax.microedition.lcdui.Displayable ?????????? |
addCommand, isShown, removeCommand, setCommandListener |
??? java.lang.Object ?????????? |
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
?????????? |
public Dialog()
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??: ????? | ????? | ??????? | ???? | ??: ????? | ??????? | ???? |